UserCmd¶
Fields¶
Name | Type | Ranges |
---|---|---|
tick_count | int | |
command_number | int | |
forward_move | int | -450 ; 450 |
side_move | int | -450 ; 450 |
up_move | int | -450 ; 450 |
mousedx | int | |
mousedy | int | |
impulse | int | |
send_packets | bool |
Functions¶
IsButtonDown()¶
Parameters¶
Parameter | Type | Description |
---|---|---|
button | int | Can be IN_ATTACK, IN_JUMP, IN_WALK, etc |
Return value¶
Name | Type | Description |
---|---|---|
state | bool | Returns the state of the current button |
AddButtons()¶
Parameters¶
Parameter | Type | Description |
---|---|---|
button | int | Can be IN_ATTACK, IN_JUMP, IN_WALK, etc |
RemoveButtons()¶
Parameters¶
Parameter | Type | Description |
---|---|---|
button | int | Can be IN_ATTACK, IN_JUMP, IN_WALK, etc |
Buttons¶
Name | Value |
---|---|
IN_ATTACK | 1 << 0 |
IN_JUMP | 1 << 1 |
IN_DUCK | 1 << 2 |
IN_FORWARD | 1 << 3 |
IN_BACK | 1 << 4 |
IN_USE | 1 << 5 |
IN_CANCEL | 1 << 6 |
IN_LEFT | 1 << 7 |
IN_RIGHT | 1 << 8 |
IN_MOVELEFT | 1 << 9 |
IN_MOVERIGHT | 1 << 10 |
IN_ATTACK2 | 1 << 11 |
IN_RUN | 1 << 12 |
IN_RELOAD | 1 << 13 |
IN_ALT1 | 1 << 14 |
IN_ALT2 | 1 << 15 |
IN_SCORE | 1 << 16 |
IN_SPEED | 1 << 17 |
IN_WALK | 1 << 18 |
IN_ZOOM | 1 << 19 |
IN_WEAPON1 | 1 << 20 |
IN_WEAPON2 | 1 << 21 |
IN_BULLRUSH | 1 << 22 |
IN_GRENADE1 | 1 << 23 |
IN_GRENADE2 | 1 << 24 |