CBaseEntity¶
Functions¶
GetPropInt()¶
Parameters¶
| Parameter | Type | Description |
|---|---|---|
| table | string | Table name |
| netvar | string | Netvar name |
Return value¶
| Name | Type | Description |
|---|---|---|
| value | int | Returns the specified netvar value as an int |
Example
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GetPropFloat()¶
Parameters¶
| Parameter | Type | Description |
|---|---|---|
| table | string | Table name |
| netvar | string | Netvar name |
Return value¶
| Name | Type | Description |
|---|---|---|
| value | float | Returns the specified netvar value as a float |
Example
1 2 3 4 | |
GetPropBool()¶
Parameters¶
| Parameter | Type | Description |
|---|---|---|
| table | string | Table name |
| netvar | string | Netvar name |
Return value¶
| Name | Type | Description |
|---|---|---|
| value | bool | Returns the specified netvar value as a bool |
Example
1 2 3 4 | |
GetPropVector()¶
Parameters¶
| Parameter | Type | Description |
|---|---|---|
| table | string | Table name |
| netvar | string | Netvar name |
Return value¶
| Name | Type | Description |
|---|---|---|
| value | Vector | Returns the specified netvar value as a Vector |
Example
1 2 3 4 | |
IsAlive()¶
Return value¶
| Name | Type | Description |
|---|---|---|
| state | bool | Returns true if the entity is alive |
Example
1 2 3 4 | |
IsPlayer()¶
Return value¶
| Name | Type | Description |
|---|---|---|
| state | bool | Returns true if the entity is a player |
Example
1 2 3 4 | |
EntIndex()¶
Return value¶
| Name | Type | Description |
|---|---|---|
| index | int | Returns the entity index of the entity |
Example
1 2 3 4 | |
IsEnemy()¶
Return value¶
| Name | Type | Description |
|---|---|---|
| state | bool | Returns true if the entity is an enemy |
Example
1 2 3 4 | |
GetName()¶
Return value¶
| Name | Type | Description |
|---|---|---|
| name | string | Returns the name of the player |
Example
1 2 3 4 | |
GetClassId()¶
Return value¶
| Name | Type | Description |
|---|---|---|
| class_id | int | Returns the class id of the entity |
Example
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